Tyrannosaurs in Thailand, colonialism as videogame, and a feminist gem from 1936
PLAYING Kitbox Games’s cult management sim The Shrouded Isle, I got a taste of what it must have been like running Heaven’s Gate, the People’s Temple or Scientology.
In this wonderfully monochromatic roguelike game — if you fail, you can’t load a previous save and have to start all over again — players are cast as the high priest of a sacrificial cult in a secluded 16th-century town, whose founders saw that humanity was doomed.
Luckily for the folk on the shrouded isle, lord and saviour Chernobog is prophesied to save us in three years — quite how or why our bloodthirsty deity would do such a thing isn’t clear. But best not go there — questions are blasphemous.
MARY CONWAY becomes impatient with the intellectual self-indulgence of Tom Stoppard in a production that is, nevertheless, total class
SCOTT ALSWORTH searches for something – anything – worth recommending from the year’s releases



