Is this the way to rehearse industrial relations? SCOTT ALSWORTH immerses himself in a roleplay game that is being offered as an education tool to unions
Scott Alsworth
SCOTT ALSWORTH revels in the political subtext and exquisite visuals of Cuba’s first-ever videogame
SCOTT ALSWORTH searches for something – anything – worth recommending from the year’s releases
SCOTT ALSWORTH celebrates that, for the first time, a British videogame workers’ union has received formal recognition from their employer
SCOTT ALSWORTH foresees the coming of the smaller, leaner, and class conscious indie studio, with art as its guiding star
The first work of interactive art to seriously consider, in Marxist terms, material conditions and why we are the way we are, suggests SCOTT ALSWORTH