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Game changing
SCOTT ALSWORTH hears the call to burn down and rebuild the video game industry from the bottom up
A LAN party at the 2004 DreamHack with hundreds of players [Toffelginkgo/CC]

Everything to Play For: How Videogames are Changing the World
Marijam Did, Verso Books, £16.99

 

CAN video games be a force for good in the world, or are they the virtual precursors of our own destruction? Is there time to course correct, to instigate revolutionary changes in the industry, or are we racing ineluctably towards the worst digital culture has to offer? 

These aren’t easy questions. But they do need asking — and as developers and players, we’re encouraged to hold ourselves accountable. 

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