DR HANA SAADA asks why a war crime against innocent children on this scale does not dominate the world’s coverage of the US-Israeli war on Iran
ARE you looking for a change of career? Do you fancy a job that involves 100-hour weeks and compulsory unpaid overtime which will exhaust you so much that you might have to bring a sleeping bag to the office? Not to mention a dose of casual sexism towards you if you’re female as well as a dose of racist cultural stereotypes towards ethnic minorities.
Don’t expect to be paid much either even though you will work in an industry that is valued at $197 billion with products seen by around 3.5 billion people worldwide. Unfortunately, this is the reality for many video game workers.
Run by large studios, the video game industry is one of the worst examples of modern capitalism that would make Marx shudder. In 2021 the largest five video game companies raked it in, with Nintendo having a revenue of $15.88bn, Sony $84.59bn, Tencent Holdings $86.61bn, and Microsoft $168.08bn.
LOUISA BULL traces how derecognition, outsourcing and digitalisation reshaped the industry, weakened collective bargaining and created today’s precarious media workforce
SCOTT ALSWORTH foresees the coming of the smaller, leaner, and class conscious indie studio, with art as its guiding star



